Summarecon Ace Agility

Summarecon Ace Agility

A face‑tracking minigame developed for Summarecon at MKG, designed to engage visitors with interactive motion‑based play. Using real‑time facial recognition, the game responds to player position.

  • Client:Summarecon
  • Project type:Custom game
  • Solution:VVVV, Python
  • Date:November 2025
Working on VVVV

Working on VVVV

This was my first time experimenting with node‑based programming, and I built the project using vvvv. The workflow felt both fun and a bit confusing at first since I had never worked with nodes before, but overall vvvv turned out to be a really dope tool to explore and create with.

Face tracking

Mediapipe

Build in face tracker node on VVVV

face‑tracking technology to calculate the player’s position in real time, allowing the game to respond directly to head movements and create a more interactive, motion‑based experience.

Scoring

Tracking score

Used a simple list to track score.

QR generation

Helped by Python

The game integrates Python’s Watchdog to monitor events and automatically generate QR codes with the final score. Players can instantly download and share their results, making the experience seamless and social.